Update News
These pages are best viewed with Netscape Navigator
3.01 or higher, will never, ever have frames and sound
a heck of a lot nicer with an AWE32 or better. Being drunk wouldn't
hurt either

4th January 1999: Two updates for the
price of one. My ailing dog ailed more and I had to put him down.
Deep, deep suckage. I don't have much to say on the matter apart
from 'Ow'. What I do have to say is on the Adrastus page.
20th October 1998: We've been watching
the hits to these pages our end and
wow! If we get many
more, Demon will be slapping us will a bill for a commercial web
site! So, duly guilt-tripped into putting my efforts back into
dodging HTML and trying to entertain the masses of deluded day-trippers
to this end of the ether, I present the latest round of updates.
Demon very kindly gave us an extra 10
meg (ten, count em, ten!) to play with, so with a hitherto undreamed
of excess of web space to frolic in, you can look forward to more
goodies than ever before. I might even be moved to create a downloads
section at some point, but you know how slow I go, so don't hold
your breath or anything.
New Midi on the front page, which as most
of you should know by now indicates some sort of change elsewhere
as well. This one's from System Shock. Never played it? Shame
on you. Loop, loop, loop.
'Writings' is now up and has something
for you to look at once more. Hurroo! Sooner or later extracts
from my current projects will put in an appearance there, not
the least of which is a total gutting re-write of my first novel.
Hopefully it will be less 'pants' this time around.
Provided I don't get distracted (ooh,
shiny!) the links section should be given a right old seeing too
soon, as I note that a lot of the links have
*sob*
died on me. Look out for a link to Sluggy Freelance, a most excellent
comic strip pointed out to me by the wonderful Gadge.
Where have I been since the last update?
Playing Quake and Quake2 a lot, gibbity-gib - look out for MetalDog
getting fragged every five seconds and you'll have found me. Trying
to sort out my religious life (you give that a whirl sometime,
see what it does to your online presence), oh, the humanity! Worrying
about my old and ailing dog. Such is life.
Main Page | Amber
| Deadlands
Click here to flame the page maintainer

29th May 1998: Maddening new Midi
on the main page; enjoy. Faint, nay, tentative sketching of the
information needed on the Kama page begun.
7th February 1998: Nash's 'Treats'
section is now up and, if not running, at least limping fairly
well. Also in that section, the long awaited Zebedee uncovering.
4th February 1998: Okay, by dint
of doing all my graphics on the unpicky machine and transferring
by floppy, I've managed to make some progress. The Amber page
is now looking nice again and all the links there work except
the Baron Samedi one, which hasn't been written yet. I'm still
working on all the offshoots of Nash's page, so you'll just have
to hold your horses a little longer there. More pages have been
given back-references to this page so that people who only visit
specific areas know what the hey is going on - therefore I'm adding
links between this waffle and the old update news so that people
can get back to where they came from with relative ease, even
if they don't have a back button - mind you, if you don't have
a back button these graphically intensive pages probably look
fairly shite on whatever the hell you're browsing with
Deadlands peeps will have to wait a shade longer as I'm way more
behind on my other pages at the moment, but rest assured, they
should be dealt with as soon as I've shifted the backlog a little.
Hopefully All Midi HTML is now correct. Check back soon and there
should be more changes.
3rd February 1998: Yes, there have
been technical problems with both the page maintainer and the
computer, hence the appalling delay between updates. While our
network is still righteously screwed and the beast /still/ locks
up altogether while I'm trying to fish through my fonts and tweak
my gifs, I'm hoping to have it all fixed soon. You'll be pleased
to hear that I myself am feeling tickidy-boo and while being a
shade busier than previously, expect to be making major updates
across the board soon.
The first thing, that really couldn't
be delayed any further, will be a link to here from the Dead Lands
pages and a means by which to contact the Marshall of our games.
Other changes: In Links; Graphics
and Design - Brown Bag Graphics actually goes where it says it
does, rather than to the Gif Pile. In Links; Special Interests
- a new link to a System Shock page has been added.
Apologies for the delays, normal
service will be resumed as soon as possible.
22nd November 1997: The Dead Lands
page is currently the one being worked on, with the front ends
for Tall Tales, the first two sets of Posse stats and Boot Hill
being up and running. A fix on the Links: friends page for Gadge
has finally been implemented. Canis tells me my MIDI code has
a glitch and indeed it does - has been fixed on the main page,
but I haven't trolled around and fixed it all yet.
7th November 1997: The links page
is up and working with a great many of them in the friends section
being of an AmberMUSH nature.
5th November 1997 : It would probably
be quicker to tell you what hasn't changed, but here goes. Currently
engaged in major facelift of all graphics and presentations of
the pages. This is my first whirl at imagemaps. Live with it.
Oh, the new front end just goes to show I've been getting way
too involved with Dead Lands lately.
Updating the RPG section as extensively
as possible, so expect some internal links to be sparse or dead
as they're still being built. The writings section should have
some new material soon. All external links should be current,
or I'll know the reason why, dammit.